This post was merged with Toggle whether an object blocks LoS
Go to parent post →Arrow Slit or Custom Hole
What Feature would you like to see included within TaleSpire?
Arrow slit or hole - an asset that can be clipped into an existing wall but makes a divot/transparent opening with the idea of players being able to have line of sight for arrows, etc.
What situations would this Feature be useful?
Having the ability to poke a hole in an existing wall could also be used for additional windows and cracks in ruined structures. Making this hole an asset that could be clipped/arranged without having to snap to the grid. A way to make larger openings would give more opportunities with exiting building pieces than having to create additional specialized tiles with limited application.
Additional Thoughts/Details
Could perhaps have slits of varying width for cannon ports as well as other projectiles.
Perhaps this could be implemented with the existing selection box, only instead of deleting an entire tile, it removes just a keyhole.
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