Roadmap

Implement a Duality Dice Feature

For the upcoming release of Daggerheart (The ttrpg made by critical role) I am planning a campaign in Talespire
Instead fo a D20, Daggerheart uses what they call “the Duality Dice”, which is basically 2 different colored D12. One color represents the hope die and the other color the fear die. The results of both are added together (plus any modifiers) and then the roll was either “with Hope” (if the Hope die had the higher number), “with Fear” (if the Fear die had the higher number), or a Critical Success (If both numbers are the same, even on double 1s). Currently this is very difficult to do with the Talespire Dice System, as you would have to roll each dice separately and announce that the first one is the hope and the second the fear dice.

What situations would this Feature be useful?
It wopuld be useful for any player roll in Daggerheart

Additional Thoughts/Details