Roadmap

Interacting with asset (open/close door/chest/...) doesn't force save on board switch

Describe the Bug

Interacting with an asset (like opening a door, closing a chest, …) properly shows that the board is unsaved and allows to manually save the board with the double chevrons in the top right corner.

However when switching the board immediately after interacting with such an asset it doesn’t save that change. Returning to the board has the door/chest/… in the state it was before the last change.

To Reproduce

  • Be on Board A

  • Open a door

  • Switch to Board B

  • Switch back to Board A

  • See that the door is still closed

System Details 
TaleSpire Build ID: 7ccd399

OS Version (Windows Version | Linux Distro + Version if applicable & Proton Version): tested on Windows, probably everywhere

Additional Context
Saving manually or waiting for unsaved changes to save works normally without issue. This is also only encountered when opening/closing doors/… is the only change on the board, one tile change saves everything properly.

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