Interacting with asset (open/close door/chest/...) doesn't force save on board switch
Describe the Bug
Interacting with an asset (like opening a door, closing a chest, …) properly shows that the board is unsaved and allows to manually save the board with the double chevrons in the top right corner.
However when switching the board immediately after interacting with such an asset it doesn’t save that change. Returning to the board has the door/chest/… in the state it was before the last change.
To Reproduce
Be on Board A
Open a door
Switch to Board B
Switch back to Board A
See that the door is still closed
System Details
TaleSpire Build ID: 7ccd399
OS Version (Windows Version | Linux Distro + Version if applicable & Proton Version): tested on Windows, probably everywhere
Additional Context
Saving manually or waiting for unsaved changes to save works normally without issue. This is also only encountered when opening/closing doors/… is the only change on the board, one tile change saves everything properly.
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