Roadmap

Locked Doors

What Feature would you like to see included within TaleSpire?
What does it look like, how does it work, how is it used. Paint us a figurative picture.

 When clicking on “open door” there could be a rattling alongside a “locked” message” or just an option to disable players opening a door.

What situations would this Feature be useful?
Descriptions, examples, interactions with existing features - whatever you can think of to get your idea across!

 Decorative houses players shouln’t enter or passage ways that are still locked.

Additional Thoughts/Details