Roadmap

Sticky Camera Lock á la moving with the arrow-keys.

What Feature would you like to see included within TaleSpire?
What does it look like, how does it work, how is it used. Paint us a figurative picture.

An option, that the GM can toggle in the options or in the GM-view, which locks the player's camera to their miniature á la how the camera currently works when moving a miniature with the arrow keys, with no way (or perhaps they could ask for permission á la opening doors) for the player to break that lock.

What situations would this Feature be useful?
Descriptions, examples, interactions with existing features - whatever you can think of to get your idea across!

My current go-to method for having the players move around the board is by using the arrow keys instead of dragging their miniatures - and this is due to two reasons: 1) I and my players think it is a more enjoyable and easier of way of moving the miniatures (and I love the adhere to grid option for dungeon-dwelling), and 2) the added and highetend immersion and gameplay benefit that the sticky camera lock to the miniature brings. However, it is currently extremely easy for the players to mindlessly, accidentally (or even purposefully!) wander with the camera which can spoil upcoming sections of a dungeon/cave/forest/etc, and I would love an option to lock it to the minature as explained above.

With no proper fog-of-war yet implemented and hide-volumes being quite cumbersome to deal with when using complex or large terrain, I think this is the perfect middle-ground between taking away camera control from the players and allowing them total freedom. They players are still able to zoom and pan, and even enter a sort of "third-person view" to see into the distant horizion to spot upcoming obstacles or pathways in a dungeon, like their characters would, while retaining the usual "3D isometric" view.  I have found that this camera method has worked great with dungeon-crawling and with large outdoor maps, and since line-of-sight with miniatures already works on an individual basis, why not enable it for the camera, too? 

Please, I would love this feature so much. 

With friendly greetings,

Two Hands