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Talespire causing my PC to shut down

Describe the Bug
When I load any map on Talespire, my PC shuts down. No other games have this problem, it’s a 4 month old gaming laptop.

 

To Reproduce
Steps to reproduce the behavior:

  • Load Talespire

  • Open any map

  • TaleSpire crashed.

Screenshots/Videos/Twitch Clips
Cannot screengrab, i just load a map and then my computer shuts down 15-60 seconds later.

System Details 
TaleSpire Build ID (Found bottom right in escape menu): F4DC1967

OS Version: Windows Home 11

Graphics Card: AMD Radeon 780M

Additional Context
Last player log:

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/Managed'

Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/MonoBleedingEdge/etc'

Initialize engine version: 2021.3.28f1 (232e59c3f087)

[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/UnitySubsystems

GfxDevice: creating device client; threaded=1; jobified=1

Direct3D:

Version: Direct3D 11.0 [level 11.1]

Renderer: NVIDIA GeForce RTX 4070 Laptop GPU (ID=0x2820)

Vendor: NVIDIA

VRAM: 7948 MB

Driver: 32.0.15.6590

Begin MonoManager ReloadAssembly

- Completed reload, in 4.033 seconds

<RI> Initializing input.

New input system (experimental) initialized

Using XInput

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 5.232700 ms

[3D WebView] System info (used by Vuplex support):

Unity version: 2021.3.28f1

Development build: False

OS version: Windows 11 (10.0.22631) 64bit

Device model: Katana A15 AI B8VG (Micro-Star International Co., Ltd.)

Graphics API: Direct3D11

Rendering threading mode: LegacyJobified

Render pipeline: default

SRP Batcher: False

[3D WebView] Using Vuplex 3D WebView for Windows v4.4

MonitorInfoManager: Windows

Successfully flushed dns-cache

STATEM(GameEnvironmentManager): Setting default state to WaitingOnSteam

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

check for KeyBinding File : C:/Users/Zara Bamford/AppData/LocalLow/BouncyRock Entertainment/TaleSpire\TaleSpireKeybinding.json

Loading overrides:

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonCryptoPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonCryptoPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonCryptoPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonCryptoPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonCryptoPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonCryptoPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonCryptoPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonCryptoPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonSocketPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonSocketPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonSocketPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonSocketPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonSocketPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonSocketPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonSocketPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonSocketPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonEncryptorPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonEncryptorPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonEncryptorPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonEncryptorPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonEncryptorPlugin

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonEncryptorPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonEncryptorPlugin.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonEncryptorPlugin

LCM: Awaiting connection

STATEM(GameEnvironmentManager): Switching from WaitingOnSteam to FetchingEnvironmentSettings

[Time:0] Starting fetch of env file from: https://env.dicewillsuffice.live/talespire/b599/environment.json with timeout 5

Starting up the icon load thread

## processorType = AMD Ryzen 7 8845HS w/ Radeon 780M Graphics

##- setting no seats header

STATEM(CampaignUpgrader): Setting default state to Inactive

gameEnvSettings:

{

"ServerUrl": "https://ts-prod5.dicewillsuffice.live"

}

STATEM(GameEnvironmentManager): Switching from FetchingEnvironmentSettings to ProcessingEnvSettings

ProcessingEnvSettings: resolving 'ts-prod5.dicewillsuffice.live'

Resolve candidates: 3.140.163.105, 3.13.27.238, 3.22.203.201

Resolved to: 3.13.27.238

STATEM(GameEnvironmentManager): Switching from ProcessingEnvSettings to Ready

STATEM(BackendManager): SignedOut received BackendManager+DoSignIn message whilst in the SignedOut state

STATEM(BackendManager): Switching from SignedOut to WaitingOnEnvironment

STATEM(CampaignUpgrader): Inactive received CampaignUpgrader+LostBackendConnection message whilst in the Inactive state

STATEM(BackendManager): Switching from WaitingOnEnvironment to AcquiringSteamSession

STATEM(CampaignUpgrader): Inactive received CampaignUpgrader+LostBackendConnection message whilst in the Inactive state

STATEM(BackendManager): Switching from AcquiringSteamSession to AcquireMetaServerSession

STATEM(CampaignUpgrader): Inactive received CampaignUpgrader+LostBackendConnection message whilst in the Inactive state

STATEM(BackendManager): Switching from AcquireMetaServerSession to RedeemingSessionIdForConnection

[WsLog 10/30/2024 12:26:17 PM] The current logging level has been changed to Trace.

---

WsTrace:

set_Level at offset 0 in file:line:column <filename unknown>:0:0

---

STATEM(CampaignUpgrader): Inactive received CampaignUpgrader+LostBackendConnection message whilst in the Inactive state

[WsLog 10/30/2024 12:26:17 PM] A request to the server:

GET /api/redeem_session HTTP/1.1

User-Agent: websocket-sharp/1.0

Host: ts-prod5.dicewillsuffice.live

Upgrade: websocket

Connection: Upgrade

Sec-WebSocket-Key: Y81k8n8LMME+CXfWbEe9rw==

Sec-WebSocket-Version: 13

Cookie: session=786d02fa-dc9a-472c-8a65-69d8433c63df

---

WsTrace:

sendHttpRequest at offset 0 in file:line:column <filename unknown>:0:0

---

[WsLog 10/30/2024 12:26:17 PM] A response to this request:

HTTP/1.1 101 Switching Protocols

Date: Wed, 30 Oct 2024 17:26:16 GMT

Connection: upgrade

sec-websocket-accept: Yq2Vd4NLJE507hE9JmcBoJbdl9c=

server: Cowboy

upgrade: websocket

---

WsTrace:

sendHttpRequest at offset 0 in file:line:column <filename unknown>:0:0

---

STATEM(BackendManager): RedeemingSessionIdForConnection received BackendManager+WsOpen message whilst in the RedeemingSessionIdForConnection state

STATEM(BackendManager): Switching from RedeemingSessionIdForConnection to ConnectionNormal

ModManager: Initialised plugin

- FetchOwnedSeats

- GetProducts

- FetchOwnedSeats rescode=0

- GetProducts rescode=0

STATEM(ModIoSettings): Setting default state to Uninitialized

STATEM(ModIoSettings): Switching from Uninitialized to NoAuth

save to location : C:/Users/Zara Bamford/AppData/LocalLow/BouncyRock Entertainment/TaleSpire\TaleSpireKeybinding.json

STATEM(GameEnvironmentManager): Switching from Ready to FetchingEnvironmentSettings

[Time:300.358] Starting fetch of env file from: https://env.dicewillsuffice.live/talespire/b599/environment.json with timeout 5

gameEnvSettings:

{

"ServerUrl": "https://ts-prod5.dicewillsuffice.live"

}

STATEM(GameEnvironmentManager): Switching from FetchingEnvironmentSettings to ProcessingEnvSettings

ProcessingEnvSettings: resolving 'ts-prod5.dicewillsuffice.live'

Resolve candidates: 3.22.203.201, 3.13.27.238, 3.140.163.105

Resolved to: 3.140.163.105

STATEM(GameEnvironmentManager): Switching from ProcessingEnvSettings to Ready

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