Roadmap

The Place Between Boards

Describe the Bug
Here tell us what you thought was meant to happen and then how TaleSpire vomited on itself

 

To Reproduce
Steps to reproduce the behavior:

  • Select any board.

  • Press the play button.

  • The following error is shown

Space bar does not work. Button does not work.

System Details 
TaleSpire Build ID (Found bottom right in escape menu):
9569B6679

OS Version (Windows Version | Linux Distro + Version if applicable & Proton Version):

Windows 11 Pro

Additional Context
Log:

Mono path[0] = 'E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/Managed'

Mono config path = 'E:/SteamLibrary/steamapps/common/TaleSpire/MonoBleedingEdge/etc'

Initialize engine version: 2021.2.14f1 (bcb93e5482d2)

[Subsystems] Discovering subsystems at path E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/UnitySubsystems

GfxDevice: creating device client; threaded=1; jobified=1

Direct3D:

Version: Direct3D 11.0 [level 11.1]

Renderer: NVIDIA GeForce RTX 3080 (ID=0x2216)

Vendor: NVIDIA

VRAM: 10078 MB

Driver: 30.0.15.1259

Begin MonoManager ReloadAssembly

- Completed reload, in 0.068 seconds

<RI> Initializing input.

New input system (experimental) initialized

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.716300 ms

check for KeyBinding File : C:/Users/Dexte/AppData/LocalLow/BouncyRock Entertainment/TaleSpire\TaleSpireKeybinding.json

Loading overrides:

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonCryptoPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonCryptoPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonCryptoPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonCryptoPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonCryptoPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonCryptoPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonCryptoPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonCryptoPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonSocketPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonSocketPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonSocketPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonSocketPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonSocketPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonSocketPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonSocketPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonSocketPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonEncryptorPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonEncryptorPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonEncryptorPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/PhotonEncryptorPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonEncryptorPlugin

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonEncryptorPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonEncryptorPlugin.dll

Fallback handler could not load library E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/MonoBleedingEdge/libPhotonEncryptorPlugin

LCM: Awaiting connection

STATEM(CampaignUpgrader): Setting default state to Inactive

Waiting for AvailableRegions. State: ConnectedToNameServer Server: NameServer PhotonNetwork.networkingPeer.AvailableRegions False

STATEM(BackendManager): Switching from SignedOut to RedeemingSessionIdForConnection

STATEM(BackendSocketClient): Disconnected received BackendSocketClient+SwitchServer message whilst in the Disconnected state

STATEM(BackendSocketClient): Switching from Disconnected to Connecting

[WsLog 5/6/2022 11:43:54 AM] The current logging level has been changed to Trace.

---

WsTrace:

set_Level at offset 0 in file:line:column <filename unknown>:0:0

---

STATEM(CampaignUpgrader): Inactive received CampaignUpgrader+LostBackendConnection message whilst in the Inactive state

[WsLog 5/6/2022 11:43:55 AM] A request to the server:

GET /api/redeem_session HTTP/1.1

User-Agent: websocket-sharp/1.0

Host: 34.194.42.250

Upgrade: websocket

Connection: Upgrade

Sec-WebSocket-Key: AwRU23cbTTivnBwp4RiiyQ==

Sec-WebSocket-Version: 13

Cookie: session=78a139f4-d707-4140-8600-d46cd82fa14c

---

WsTrace:

sendHttpRequest at offset 0 in file:line:column <filename unknown>:0:0

---

[WsLog 5/6/2022 11:43:55 AM] A response to this request:

HTTP/1.1 101 Switching Protocols

connection: Upgrade

date: Fri, 06 May 2022 16:44:00 GMT

sec-websocket-accept: AvpXbOZIWlvc1hoFeWqALB0v2xo=

server: Cowboy

upgrade: websocket

---

WsTrace:

sendHttpRequest at offset 0 in file:line:column <filename unknown>:0:0

---

STATEM(BackendSocketClient): Connecting received BackendSocketClient+HasConnected message whilst in the Connecting state

STATEM(BackendSocketClient): Switching from Connecting to Connected

[Time:1.221906] CONNECTED TO: https://34.194.42.250:443

[Time:1.221906] Sending 0 broadcast messages that were enqueued before the connection was established

[Time:1.221906] Sending 0 requests that were enqueued before the connection was established

STATEM(BackendManager): RedeemingSessionIdForConnection received BackendManager+WsOpen message whilst in the RedeemingSessionIdForConnection state

STATEM(BackendManager): Switching from RedeemingSessionIdForConnection to ConnectionNormal

STATEM(CampaignSessionManager): OutsideCampaign received CampaignSessionManager+SwitchCampaign message whilst in the OutsideCampaign state

~RequestLinkedAssetInfo

STATEM(CampaignSessionManager): Switching from OutsideCampaign to InCampaignOutOfBuildScene

~Fetched, on-spot:0 querying:False

Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for E:/SteamLibrary/steamapps/common/TaleSpire/TaleSpire_Data/sharedassets3.resource

Found 2 tabs

STATEM(CampaignSessionManager): InCampaignOutOfBuildScene received CampaignSessionManager+JoinedBuilderScene message whilst in the InCampaignOutOfBuildScene state

STATEM(CampaignSessionManager): Switching from InCampaignOutOfBuildScene to InCampaignInBuildScene

Found 2 tabs

The Locale 'English (United States)(en-US)' is not available, however the parent locale 'English(en)' is available.

STATEM(CampaignSessionManager): InCampaignInBuildScene received CampaignSessionManager+BoardSummaries message whilst in the InCampaignInBuildScene state

STATEM(BoardSessionManager): Inactive received BoardSessionManager+SwitchToBoard message whilst in the Inactive state

STATEM(BoardSessionManager): Switching from Inactive to FetchingExistingBoard

STATEM(PhotonConnectionManager): InitialDisconnected received PhotonConnectionManager+SwitchToRoom message whilst in the InitialDisconnected state

ConnectToRegion: cae

STATEM(CampaignSessionManager): InCampaignInBuildScene received CampaignSessionManager+BoardSummaries message whilst in the InCampaignInBuildScene state

[Time:13.33178] PhotonCallback: OnConnectedToMaster

STATEM(PhotonConnectionManager): InitialDisconnected received PhotonConnectionManager+PhotonConnected message whilst in the InitialDisconnected state

STATEM(PhotonConnectionManager): Switching from InitialDisconnected to Connected

STATEM(PhotonConnectionManager): Switching from Connected to JoiningRoom

[Time:13.33178] PhotonCallback: OnPhotonPlayerPropertiesChanged

[Time:13.33178] OnPhotonPlayerPropertiesChanged Addendum: IsMe=True

[Time:28.16086] PhotonCallback: OnConnectionFail

[Time:28.16086] PhotonCallback: OnConnectionFail

STATS

LongestEventCallback: 0

TotalIncomingMessageCount: 0

TotalIncomingByteCount: 0

TotalMessageCount: 0

TotalByteCount: 0

SendOutgoingCommandsCalls: 0

DispatchIncomingCommandsCalls: 0

LongestDeltaBetweenSending: 0

LongestDeltaBetweenDispatching: 0

LongestEventCallbackCode: 0

TotalOutgoingMessageCount: 0

LongestOpResponseCallbackOpCode: 0

LongestOpResponseCallback: 0

EventCount: 0

EventByteCount: 0

ResultCount: 0

ResultByteCount: 0

OperationCount: 0

OperationByteCount: 0

TotalOutgoingByteCount: 0

[Time:28.16086] OnConnectionFail cause: DisconnectByClientTimeout

Can't execute Disconnect() while not connected. Nothing changed. State: ConnectingToGameserver

[Time:28.16086] PhotonCallback: OnDisconnectedFromPhoton

STATEM(PhotonConnectionManager): JoiningRoom received PhotonConnectionManager+PhotonDisconnected message whilst in the JoiningRoom state

[Time:28.16086] Failed to join board. Retries remaining = 2

STATEM(PhotonConnectionManager): Switching from JoiningRoom to ReconnectingForJoinRoomRetry

ConnectToRegion: cae

[Time:29.06159] PhotonCallback: OnConnectedToMaster

STATEM(PhotonConnectionManager): ReconnectingForJoinRoomRetry received PhotonConnectionManager+PhotonConnected message whilst in the ReconnectingForJoinRoomRetry state

STATEM(PhotonConnectionManager): Switching from ReconnectingForJoinRoomRetry to JoiningRoom

[Time:29.06159] PhotonCallback: OnPhotonPlayerPropertiesChanged

[Time:29.06159] OnPhotonPlayerPropertiesChanged Addendum: IsMe=True

[Time:43.8573] PhotonCallback: OnConnectionFail

[Time:43.8573] PhotonCallback: OnConnectionFail

STATS

LongestEventCallback: 0

TotalIncomingMessageCount: 0

TotalIncomingByteCount: 0

TotalMessageCount: 0

TotalByteCount: 0

SendOutgoingCommandsCalls: 0

DispatchIncomingCommandsCalls: 0

LongestDeltaBetweenSending: 0

LongestDeltaBetweenDispatching: 0

LongestEventCallbackCode: 0

TotalOutgoingMessageCount: 0

LongestOpResponseCallbackOpCode: 0

LongestOpResponseCallback: 0

EventCount: 0

EventByteCount: 0

ResultCount: 0

ResultByteCount: 0

OperationCount: 0

OperationByteCount: 0

TotalOutgoingByteCount: 0

[Time:43.8573] OnConnectionFail cause: DisconnectByClientTimeout

Can't execute Disconnect() while not connected. Nothing changed. State: ConnectingToGameserver

[Time:43.8573] PhotonCallback: OnDisconnectedFromPhoton

STATEM(PhotonConnectionManager): JoiningRoom received PhotonConnectionManager+PhotonDisconnected message whilst in the JoiningRoom state

[Time:43.8573] Failed to join board. Retries remaining = 1

STATEM(PhotonConnectionManager): Switching from JoiningRoom to ReconnectingForJoinRoomRetry

ConnectToRegion: cae

[Time:44.80812] PhotonCallback: OnConnectedToMaster

STATEM(PhotonConnectionManager): ReconnectingForJoinRoomRetry received PhotonConnectionManager+PhotonConnected message whilst in the ReconnectingForJoinRoomRetry state

STATEM(PhotonConnectionManager): Switching from ReconnectingForJoinRoomRetry to JoiningRoom

[Time:44.80812] PhotonCallback: OnPhotonPlayerPropertiesChanged

[Time:44.80812] OnPhotonPlayerPropertiesChanged Addendum: IsMe=True

[Time:59.5538] PhotonCallback: OnConnectionFail

[Time:59.5538] PhotonCallback: OnConnectionFail

STATS

LongestEventCallback: 0

TotalIncomingMessageCount: 0

TotalIncomingByteCount: 0

TotalMessageCount: 0

TotalByteCount: 0

SendOutgoingCommandsCalls: 0

DispatchIncomingCommandsCalls: 0

LongestDeltaBetweenSending: 0

LongestDeltaBetweenDispatching: 0

LongestEventCallbackCode: 0

TotalOutgoingMessageCount: 0

LongestOpResponseCallbackOpCode: 0

LongestOpResponseCallback: 0

EventCount: 0

EventByteCount: 0

ResultCount: 0

ResultByteCount: 0

OperationCount: 0

OperationByteCount: 0

TotalOutgoingByteCount: 0

[Time:59.5538] OnConnectionFail cause: DisconnectByClientTimeout

Can't execute Disconnect() while not connected. Nothing changed. State: ConnectingToGameserver

[Time:59.5538] PhotonCallback: OnDisconnectedFromPhoton

STATEM(PhotonConnectionManager): JoiningRoom received PhotonConnectionManager+PhotonDisconnected message whilst in the JoiningRoom state

STATEM(PhotonConnectionManager): Switching from JoiningRoom to UnexpectedlyDisconnected

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