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This post was merged with Adjustable range for light sources

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Torch Light Radius Control (2 tiles, 4 tiles, 6 tiles, & 8 tiles)

What Feature would you like to see included within TaleSpire?
Including a tab on the GM settings on characters for their torches that applies a setting to the button when selected, options are 2 tiles 4 tiles 6 tiles 8 tiles, the only thing it does is increase the radius of the light shed from the torch option based on what type of light the character might have (candle, torch, lantern, flaming sword, etc). Basically you open the character wheel select the gm options and it comes up with a set torch radius option and you highlight the tile distance (looks just like the player control option where it highlights the correct distance circle)

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What situations would this Feature be useful?
Useful for adventurers with different light sources and also the current torch does not shed a good enough amount of light.

Additional Thoughts/Details

also with some testing here and there i have discovered that if you want the players to see the torch from an approaching creature around a corner (in like a stealth scenerio) so that they can prepare or etc the torch is not visible until the enemy is visible (enemy touches a wall that is adjacent to the location of the players)