Roadmap

Treetop/Treetrunk City Tiles

What Asset(s) would you like to see included within TaleSpire?
What does it look like, how is it used. Paint us a figurative picture.

I would like an arboreal tile set used to create the interiors and exteriors of a treetop city complete with huge tree trunk diameters, cranes, rope bridges, large branches as pathways, bent branch guardrails, etc.

What situations would the Asset(s) be useful in?
Descriptions, examples - or show us a literal picture. That works too.

https://www.arbordayfarm.org/activities/treetop-village.cfm

Like an elven city in the trees, a primitive village, a nest of bandits (like the Kevin Costner Robin Hood movie), a druids home in the trees, or a place where skyships can dock.

Additional Thoughts/Details

The set might also need large sections of foliage for the branches and treetops. If the treetops could also be used as large areas of ground foliage that would help create Jungle maps faster via clipping too. There would definitely be some overlap with the ship tiles and it’s rope collection, so maybe less tiles would be needed to make this happen. The large sections of tree trunk and foliage could also help fill the request for larger trees if they are 2×2 to 8×8 or larger)

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